BS ISO/IEC 11072:1993
Current
The latest, up-to-date edition.
Information Technology. Computer graphics. Computer Graphics Reference Model
Hardcopy , PDF
English
01-15-1993
Foreword
Introduction
1. Scope
2. Definitions
3. The Computer Graphics Reference Model
3.1 Environmental model
3.2 External relationships
3.3 Environment structure
3.4 Data elements
3.4.1 Introduction
3.4.2 Composition
3.4.3 Collection store
3.4.4 Token store
3.4.5 Aggregation store
3.4.6 Environment state
3.5 Processing elements
3.5.1 Absorption
3.5.2 Manipulation
3.5.3 Distribution
3.5.4 Assembly
3.5.5 Emanation
3.6 Characteristics of specific environments
3.6.1 Environment details
3.6.2 Output primitives
3.6.3 Input tokens
3.6.4 Properties
3.6.5 Transformations
3.6.6 Fan-in and fan-out
3.7 Relationship between output and input
3.8 Internal interfaces
Annexes
A. Existing standards and the CGRM
A.1 Graphical kernel system - ISO 7942
A.2 Graphical kernel system for three dimensions -
ISO 8805
A.3 Programmer's hierarchical interactive graphics
system - ISO/IEC 9592
A.4 Interfacing techniques for dialogues with
graphical devices - ISO/IEC 9636
A.5 Metafile for the storage and transfer of picture
description information - ISO 8632
B. The relationship of computer imaging to computer
graphics
C. The relationship of window systems to computer
graphics
C.1 Introduction
C.2 Window systems
C.3 Windowing considered as an operator
C.4 Windowing considered as part of the computer
graphics system
C.4.1 Overview
C.4.2 Operations on windows
C.4.3 Operations on window content
C.4.4 Displaying windows
C.4.5 Input
D. Bibliography
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